Since the game tracks your accuracy to decide if you go to the bonus round or not this is particularly annoying. (3) Sometimes you are given bugs that aren't applicable unless you wait for the whole thing to turn over by which point you will lose.but firing them off may not help you as they may either cling to a non visible portion of the mass or worse, you'll keep getting the same color 4 times in a row. (2) Sometimes there are bugs positioned in such a way, that there is no way to break them without causing yourself to lose (they are by themselves and hanging really low), so you are actually wasting your time when you should just restart the level.thought the devs could have figured out that one. (1) Sometimes when you pop a bug the explosion seems to collide with you and make you lose even though there isn't a reason for it. While it initially appears to have potential, there are numerous frustrations to be had. This game is a testament to bad game design. Having a buddy to play with doubles the fun and makes this mode quite addicting. The AI isn't a pushover, so it's pretty fun to practice against when a friend isn't around. The number of points required to win can be set before the match starts. Once you can shoot a bug straight through your opponent’s wall, you score a point. The objective is to break through your opponent’s wall of Bugz by clearing them away in the typical fashion. Versus Mode can be played either against a human player or against AI. A new dimension of strategy is always a good thing, and with fifty more levels to exact revenge in, the replay value of this game is heading towards being described as "robust", and possibly "extensive". What makes this mode fun and different is that you're able to control the movement of the Bugz you shoot with the control stick. This time around, you assume the role of the Bugz, and your goal is to overwhelm the enemy ship at the bottom of the screen. Revenge Mode is where Astro Bugz Revenge starts to deviate from many similar games.
There are fifty levels to complete, and because the game tracks your accuracy and high scores, the replay value is high. The bonus round is more like collecting star bits in Super Mario Galaxy than classic light-gun games like Duck Hunt, because you don't use a button to decide when to shoot you simply sweep the cursor across the screen. There is a percentage number at the top of the screen to indicate your accuracy if you're able to complete a level with an accuracy of 80% or higher, you enter a bonus game where you shoot Bugz by pointing with the Wii Remote. If you miss a cluster of Bugz the first time you’ll have to avoid cluttering up the area so you can get them the next time around. Because of this, you’ll have to time your shots carefully and think ahead. The mass of insects you’re battling doesn’t move towards you in a straight line, it slowly rotates and grows. You’ll also be avoiding enemy fire and coping with the rotating nature of your enemies. You can keep four different save profiles per mode, and the game automatically tracks your progress.Ĭlassic Mode represents the heart of the game, with the typical objectives that have been featured in several other games. Each mode offers several difficulty levels to choose from, and the bonus of playing with either 1 or 2 players. The fun of Astro Bugz Revenge comes from its several different modes of play. If the horde of space-insects reaches the bottom of the screen, it's game over and you'll have to repeat the level. If you can get three or more Bugz of the same colour to connect, they will disappear, which releases power-ups and earns you points. The colour of your next shot is indicated by a beam of light emanated by your ship.
You control the game with the Wii Remote and Nunchuk, using the control stick to move your ship left and right across the screen to collect stars, and the A button to shoot a bug at the twirling mass of invading Bugz slowly making their way down the screen.
The game adds a dimension of action to the mix, with enemies that shoot you and several power-ups that can save you when the going gets rough. Astro Bugz Revenge can safely be added to the list of these games, but its unique features and personality help to set it apart from its common counterparts. It is inevitably compared to Bubble Bobble and Bejeweled, and usually labelled as a clone of one or the other. It's a tale that's old as time: a puzzle game is released that requires you to match up three of the same colour in order to clear the screen and advance through levels.